The multiplayer in Assassins Creed Brotherhood is as addicting as it is annoying. I love the feeling of a perfectly executed assassination and escape, but cant stand getting assassinated immediately after I kill someone… which happens to be almost every time.
So how does multiplayer work in a game like Assassins Creed Brotherhood? Simple, everyone is a regular looking person with ninja skills, you can run around the map just like single player, crawling walls etc, except your only weapon is the hidden blade. That’s right, no epic sword fights here. This means all of your kills are instantaneous, and give you a nice slow motion cut scene – kind of a double edged sword. While it is satisfying to watch the Courtesan’s neck get broken over and over, it can lead to some problems – getting stabbed in the neck right after exposing your identity as an assassin.
Look at me! I killed you discretely while you sat on a bench BUT LOL IM FLYING LIKE BATMAN AT YOUR FACE HAHAHA THIS IS HOW ASSASSINS CREED MULTIPLAYER WORKS
How do you stun in Assassins Creed Brotherhood Multiplayer? Read my guide below for some tips on how to stun, and stop dying to every pursuer.
So last night I was playing Assassins Creed Brotherhood multiplayer for the first time with the rest of the world, and I hear about this thing called stun. How the hell do I stun? I slam on the B button (Xbox 360) all day when I see someone I KNOW is coming to kill me approaching, but they just eviscerate my face! Time after time, my face is shredded.
Well, it turns out you can’t just counter every pursuer that is following you, otherwise the game would turn into “kill your pursuer” and not “chase your victim”. The mechanic is there to counter being killed only. The plus side is that when you pull one off, you get 200 points, so it’s not bad. Also you make your pursuer rage a little inside.
Anyways, the object is to SURPRISE your pursuer, in every sense of the word. There is no game mechanic for “surprise,” you create that element with your game play. Get it? Okay here is an example of surprising your pursuer, so you may live to assassinate another noob.